New characters, locations and tasks – renewal has been released 1.5 for Honkai: Star Rail

Free step -by -step game Honkai: Star Rail from Mihoyo was updated to version 1.5. Together with the expected corrections and improvements, a fresh patch also brings new content. Now players will be able to explore the garden of serenity, add three new characters to their detachment, as well as begin to pass additional tasks.

Reportedly in Patch 1.5 for Honkai: Star Rails continued chain of tasks "Mastering Lof Sianzhou: Fox History of Ghosts". Players have to face otherworldly forces and defeat demons. In this adventure, the opportunity will be able to get acquainted with the laugh, which became a playable heroine with other characters. In Honkai: Star Rail appeared Argenta and Hanya.

The content of the update 1.5:

  • New Location – Sad of Serence.
  • New characters – Khokh, Argenta and Hanya.
  • New light cones – "Night of fear", "Stop, a moment" And "Hey, I’m here".
  • Mission of the Companion “Night of Cosmic Hallucinations”
  • Events – "Fox History of Ghosts", "Tournament of outstanding talents of Kamlegrad" And "A gift of comet".
  • In the tests of peace 8 of the virtual universe, pioneers will be able to exchange the energy of development or diving keys to the planar jewelry “Earth of Grands of Penaconia” and “Heavenly Front Glutramer” in the awards of immersion.
  • Added new characters’ messages.
  • Added mission from pom.
  • Added new voice replicas for some characters. New voice replicas can sound when joining the detachment, with a rise, when reaching the maximum level, when activating traces, when activating eidolons and opening chests.
  • Added the possibility of sorting by name when viewing light cones in the inventory.
  • Added new achievements, reading items, consumables and entries for the phonograph.
  • Updated goods in some NPC stores on Xianzhou.
  • Added new stickers for conversations.
  • Added new photos to the photo station in the room March 7. Pioneers can see them after the completion of the continuation of development.
  • And other improvements.

Due to the maintenance of the game servers during the update to all players who have reached the level of development 4, compensation will be issued in the amount of x600 star jade.

Embracer CEO confirmed that Free Radical Design will be closed before the end of this year

TimesPlitters studio called Free Radical Design will be closed before the end of this year. This was privately announced by Embracer CEO LARS WINGEFORS.

At the beginning of this month, news appeared that Free Radical was at risk of closing only two years after the founding, which became part of large -scale abbreviations in Embracer and her publishing houses.

Although Embracer has not yet been publicly confirmed by Free Radical’s position, reliable sources of VGC publication that Wingefors recognized the company in an electronic letter that the company, located in Nottingham, will be closed on December 11, after the completion of the consultation process is completed.

"Now that we are going through the consultation process and are faced with the closure of the Free Radical Design December 11, 2023, I want to express my gratitude for your devotion and wonderful work that you have done and continue to do", – He wrote.

This is a difficult time for all of us, but especially for you, and we strive to provide you with maximum support in this transitional period.

Over the past six months, Embracer has been conducting "Restructuring program", as a result of which some game studios were closed, and some projects were canceled.

This month, the company confirmed that in the second quarter, which ended in September, more than 900 employees were dismissed.

It is still unclear how the closing of the studio for the future of TimesPlitters, the classic series of jokes in the first person, for the revival of which the new Free Radical was created, will affect the future.

The first iteration of Free Radical Design was formed in 1999 and was engaged in the development of the TimesPlitters and Second Sight series. After the disappointment of HAZE and the canceled project Star Wars: Battlefront, the studio went bankrupt in 2008.

In May 2021, Plaion and its maternal company Embracer announced the creation of the new Free Radical Design, which included the founders of Steve Ellis and David DOC to "Return to life" IP TimesPlitters.

Ninja Theory finally announced the date of the gloomy action of Senua’s Saga: Hellblade 2 and showed a new gameplay

One of the main announcements on the past Xbox Developer Direct 2023 was the long -awaited date of the continuation of Hellblade: Senua’s Sacrifice from Ninja Theory. Go to the terrifying Scandinavian world full of real trials and terrible monsters, it will be possible to be on May 21. A special video with personnel of the gameplay was also timed to the game’s exit.

Developers from the Ninja Theory studio have confirmed previous leaks and speculations today. On the date of the release Senua’s Saga: Hellblade 2 was reported at the end of last year. The announcement was quite expected for those who carefully monitored the project, but even for them a fresh video has its value. The new video showed several plot scenes and battles with enemies.

As noted by the authors of the action, in the sequel they completely processed the combat system. Many mechanics and opportunities from the original game were greatly improved or completely changed to make battles with opponents more dynamic for the player. At the same time, each battle will be a real test, because even an ordinary enemy can be deadly for the heroine.

According to the creators of Senua’s Saga: Hellblade II, they completely processed the combat system compared to the first part. They made Senua is not felt by the hero. The girl will hardly win the battles, and the players will feel it.

In Senua’s Saga: Hellblade II, we took everything to a new level, especially when it comes to capturing movement. There are also completely new battles in this sequel, and they are very different from the first game, they are very cruel. She is not a superhero, she is fighting for survival.

Senua’s Saga: Hellblade 2 directly continues the story of a girl named Senua, who, due to tragic events, has lost her husband. In the first game, she managed to reconcile with loss, but she is still tormented by terrible psychological problems that she has to face during the new plot.

Senua’s Saga: Hellblade 2 will be available for the game on May 21, 2024 on PC and Xbox Series consoles. It will be possible to pretend the game in the near future through the Xbox company store or at the usual Steam site for many. On the day of the release of the game, it will also be available free of charge to all Game Pass service subscribers on consoles and PC.

Vertigo Games has published new Arizona Sunshine 2 VR gameplayers

Vertigo Games has published new personnel and information about the first -person Arizona Sunshine II adventure in virtual reality as part of the event "Gameplay Showcase", Including a review of the new game campaign, details about cross -plate cooperative game modes, plans for shooting plans, etc.D.

Cooperative game

Arizona Sunshine II will include a full -fledged cross -platform multiplayer mode, cooperative campaign for two players, endless mode "Horde" for four players and much more. Cooperative game in Arizona Sunshine II is built on the foundation laid down in the original game, but at the same time a lot of VR settings and the mechanic were added to it, thanks to which Arizona Sunshine II more previously covers the free cooperative game.

Plans for the period after launch

Also today, plans to support the game after launch, including three additional cards for the Horde mode, which will be released during the first year, were announced. More information will be disclosed later.

Demonstration of a single -user campaign

During the presentation, the director of the game Arizona Sunshine II, Peter Durloo, presented a completely new option for a single campaign, which showed previously not encountered, and also demonstrated new details of the gaming process. In particular, some hints were made to a new independent story written by Rob Jeskomb, at Buddy, your new dog friend, and on new generation combat mechanics, such as manual reloading, close battle and crafts.

Cooperative adventures from the first person

Further, as part of the Gameplay Showcase, a group of creators of virtual reality, uniting duets, introduced the cooperative regime of the Arizona Sunshine II campaign. Learn about their experience of passing the cooperative regime of the campaign along with their new friend – Buddy. Various authors shared their last impressions of the cooperative regime of the campaign for two players in long videos on their channels.

Special interview with the leading actor of the voicing of Sky Sole

A special guest took part in the demonstration of the gameplay: the leading actor in Arizona Sunshine II SKAY SOLELL. In an interview with the developer team, Sky spoke about how he managed to again become the witty main character Arizona Sunshine II. Add to this free voice acting, taken on camera, and it will become clear why the incredible game Sky is the most important component of the plot of Arizona Sunshine II.

Special actions

And finally, throughout the weekend, Steam has the deepest discounts on the Arizona Sunshine franchise today: from an 80 percent discount on the original Arizona Sunshine and uploaded content to the discount of the preliminary order on Arizona Sunshine II Deluxe Edition.

Arizona Sunshine II will be released for PlayStation VR 2, Steamvr and Quest December 7.

In the new EA Sports UFC 5 trailer, they talked about various modes

Today, EA Sports has revealed information about the game modes of the upcoming game UFC 5, including new and existing.

We learned about the updated UFC Fight Week mode, which now is a living service function, focused on events and includes several different areas of gameplay.

Fight Week Challenges offers players to solve problems related to PPV, for the implementation of which you can get awards, including various objects for the created fighter, means of configuring the player’s profile, emoji and even alter ego, inspired by the existing athletes of the UFC.

Fight picks function allows players to predict the outcome of PPV matches. If you find yourself accurately in your forecasts, you can earn UFC coins that can be used to purchase additional configuration opportunities.

Fight Week contracts will offer daily battles of increased complexity within a week. These battles are carried out against rivals with artificial intelligence created based on the current UFC calendar.

The career mode online includes matchmaking, based on skills, promotion by divisions, as well as the ability to compete for titles in four different divisions. You fight with your fighter and can open new skills by earning experience in battles with other players.

When reaching the maximum level, you can even get Prestige status, which resumes progression, but increases the player’s level and opens access to special techniques.

Of course, the game also contains the usual career mode, as well as the Davis coach, new cinema effects, new locations, more fighters that can interact with, an improved adaptation system for new players, as well as improved training camps and sparring.

For those who want to just fight, the Fight Now game mode, including various types of fighting, such as Main Card, Main Event, Championship, Backyard and Kumite.

Diablo 4 players are already dissatisfied with the prices for microtransactions

When Diablo Immortal was released in June 2022, she was sadly known to aggressive microtransactions, and people were afraid that Blizzard Entertainment would make a similar choice with Diablo 4, which was supposed to be released a year later. Having paid $ 70 for the basic publication of the game in combination with the Battle Pass system worth $ 10 (or $ 25 for an accelerated version with emotions), the players hoped that the actual cosmetics would have affordable prices.

In reality, the situation looks different: premium cosmetics in Diablo 4 costs $ 28 per set, which makes it even more expensive than in Overwatch 2. Unlike Path of Exile, a free competitor Diablo, armor sets in Diablo 4 are suitable for only one class, which makes them equally high price much more unfair. Uberkull shared the images from the store on the official Sabredite Diablo, which prompted many players to express their complaints about the monetization of the game.

It is important to remember that these items in the Diablo 4 premium store are only cosmetics. Having spent 2800 platinum on a bright set of necromancer, you will not get any advantage. Considering that Blizzard officially stated that players will be able to earn premium valu using the Battle Pass paid system, but not so much as to purchase the next Battle Pass, fans should reduce their expectations regarding the potential accumulation of platinum for buying cosmetics.

Ultimately, the general opinion comes down to the fact that Blizzard has developed a worthy successor to the legendary Diablo 2. From gameplay and the development of characters to the plot and atmosphere, Diablo 4 seems to fully comply with the basic principles of the Diablo sequel and will probably have commercial success when the gates of hell will open on June 6. However, Diablo 4 is also an expensive game, with the prices of microtransactions that seem justified in the parole, but they feel inappropriate in premium releases. It is still unclear whether Diablo 4 will be an exception or the beginning of a new trend.

The user voiced the Cyberpunk 2077 trailer: Phantom Liberty using a neural network with the voices of official dubbing

User Staiker, using neural networks, voiced the Cyberpunk 2077: Phantom Liberty trailer for English. It is unlikely that the addition will receive a full -fledged localization, at least on the release, but thanks to this video we can fantasize what it would be.

The neural network fully copied the English voices of Vi, Johnny Silly Sylved and other characters from the original game. At the end of the video you can even hear Vsevolod Kuznetsov.

The author added that no full translation should expect from him.

Like the last time, I will disappoint the suffering: this is just a joke, an experiment, a look in a parallel universe in the end. Only the record and processing of voice sources for this trailer took a total of five hours, and the training of models – about two weeks. The future has not yet come, alas. When it comes, let’s talk about the voice acting of full -fledged games, but for now. Until new meetings.

The author has not so many works, but you can see them, and thank for creativity, in his Telegram channel.

P.S. Made of the apparently blind, as this is a quote from the author from this blog 😄

I want Vladimir Vysotsky on Silpuke)

Well, your muzzle is sharaps)

BL, why does it seem to me that this is a good idea?

But you can for all the games that came out without voice acting, starting with GTA and

GTA would be high, and in theory you can with original voices but in English

If this is seriously engaged in a gamed or any other studio, then I am ready to pay, just not to read these subtitles! Za-dol-ba-looo!

There are a bunch of dialogs. The year will go to the voice acting, taking into account that they still picked up a bunch of projects.

The ass when you drive by car and should read the translation of the dialogue🤦

Their site has infa about the required amount in the section "Sponsors", But I’m afraid the amount can shock you.

Wow, it turned out quite good. It is a pity that the DLC itself cannot be re -calling. Too much work.

For Gamesvoice there is too much work – money, perhaps the collection of donat will begin, time will tell. I hope)

I hasten to upset you:

But they took up a bunch of unnecessary slag. but fortunately, they are not the only ones who do this.

In addition to them, there are also Mechanics Voice Over

Slag/do not slag – they decide for themselves, and make voice acting only for those projects in which they themselves are interested, or for those whose voicing they can afford.

Phantom Liberty in volume more than adding "Blood and wine" (from the words CDPR), and blood and wine are almost the same volume as Hogwarts.

Accordingly, the dough will need much more for them for fees, whose amount, of course, they will not be able to snatch even in a year, not to mention the fact that the voice of such a giant project will take a huge number of time, which of course, they do not have.

Well, yes, if this is one person for free, then of course we won’t see, but if which office took up for it .. For her, it would be much easier for her to teach these models a couple of weeks and then at the expense of them to voice everything.. But there would be such people who wish.

But it seems there are guys who are now, for example, Hogwarts Legasi, they would voiced them to take this methodology..

It is clear that this is still difficult and only the first steps of the baby. But I think the future of the voice acting of games, films and other things, namely for the neural network. Of course, dubbing actors will always have a demand, but the future is for AI.

Well, of course, when you are replaced, do not forget to continue, think so The future is for AI.

Yes exactly. The future is for AI, and if you can replace you AI, it means that you are and a valuable employee.

Well, they will replace you, then remember your words, future, for AI, because they do not have to pay and do not need to feed, which means such as you are superfluous in the transaction

I will be glad if II improved to such an extent that they can replace any person regardless of the type of activity.

The fact that you described right now is called deconstruction. It is cool of course to subject the issue of its existence of ways of implementing AI, but this can be done without AI.

If this seriously Take care Gamvois or any other studio, then I Ready and pay , if only do not read these subtitles! Za-dol-ba-looo!

somehow very suspiciously the neuron sounds

Either I did not notice, do not drop in the voice and all such nonsense

But it sounds as if it was in the studio by the actors recorded

There were small differences

The uprising of cars is just around the corner. Very impressive.

Given that the neural network is still in its infancy. Worthy. Very.

Heh, progress does not stand still. This voice acting is better than the voice acting of a witcher 3, before the fix. Yes, I still have a passage from the first passage 😆.

Noises are present, but almost imperceptibly, and this was not done by a professional. A fun future awaits us when all this goes to the masses.

What a twist!

Honestly I’m in shock.

May they drive the campaign about some neural networks. The actors themselves were voiced. Recently, they completely lit up here, they drove there in the studio together. Like for the sake of saying that voice acting will never be.

Great. Well, it means that the actors of the voice actors just voice one and they are no longer needed 🙂

It’s not so simple there. So far, this is another actor who voices with a changed voice. There is more troubles than in the usual voice acting

If this business is developing and will be built into the games, or a separate software picking up the game will be created, then the players themselves will be able to choose voice actors for each individual character.

YouTube is translated by neural network

Eh, I already dreamed in fantasies, alas.
But still it is worth noting that the trailer is felt very cool, this is not a machine translation for you where they have never heard of intonation;)

I would like to find out the reaction of dubbing actors to similar use of their votes 🙂

But the work was carried out of course large and healthy!

Thanks at least for the trailer. Perhaps after the release of voice acting will be.

This is good news in itself

Wait, this is real.

Yes, Yt is already full of different causes of songs by the voices of Seiyu Anime-Stocks, for example, here: https: // www.YouTube.COM/Watch?v = wdszu_e1xmg

I saw a similar, but excellent order in the form of Dictor Dialog according to RDR2, it also sounded like that in general, soon the actors of dubbing will not be needed at all, they will teach you how to teach us later, although it is already partially)

Made gorgeous to the author respect for work. Now where to buy DLC for Epic Games

Samples of the vote of Vselod Kuznetsov for the model were not taken from a witch?)

Yes, the technology has stepped far. But you can’t rejoice at this. The actors of the voice acting and get so little money, and here they still use their voice through AI. If it reaches a boycott, then we will only receive such voice acting and receive, through AI. Almost without a soul.

What’s happened "Copyright" You know? No voice acting actor will like the theft of his voice, and even more so the work that could be. And if you abuse the AI, it will reach the point that I have already written.

The voice has no author, for all the will of God

What are you carrying, and God is here ? By your logic, you can be all that is suitable and you will not mind

It would be cooler if it were possible to make original voices in English

Maybe it really was the dubbing actors voiced.

Skjekta Procedes, because the games do not need to be admitted with politics

What did the technique reach.Already computer networks are voiced by games and videos.

Actually, an interesting example. Once one managed to voice a trailer with a neural network, the other can teach her to overtake tons of text into a voice .

At the end of the trailer, it was necessary to add – on all computers of the country

Cool voice acting, why did everyone get different? They resemble the whiners of the commentators when the news comes out about some PS4 emulator, where they launched a pixel game. Commentary Alya, Acho NOT LAST OF AZ 2. Why is he needed at all then>??

The future really has come, soon the voice acting studios will not be needed, II will perform all the work for free.

You are badly familiar with all this, otherwise you would not have said this. It’s the same as GPT and SD chat. You can and should be more or less to work with this, but very far from professional work. another simplification, the more there are, the better.

Hell Let Loose developers shared plans for 2024

The developers of the Hell Let Loose tactical shooter have published the last developer diary this year. From it we learned what changes the game will receive in 2024.

At the moment, only a few details are known about the future of the game. We will learn more details at the beginning of next year, when the roadmap will be released.

Hell Let Loose will receive a new card called Mortain. This is a French city, destroyed after surgery "Luttih", with destroyed buildings, including the De La Poste Hotel. There are mountain slopes and forests that can be used during battles due to the possibility of masking. The card will be available in Offensive and Warfare.

With regard to this card, it was said that the new forests will be more detailed, but this will not lead to a decrease in performance. In addition, historical locations on the muzzle will be reproduced as accurately as possible.

The developers will introduce an additional uniform, the Crusader Mark III tank and a grenade no.82 (Gammon Bomb).

Elements of the user interface will be significantly changed so that it is easier for beginners to navigate at the beginning of the game. The tactical card will become more understandable, the developers are also working on improving the field leadership.

Some graphic elements will be processed. For example, the appearance of wet roads and fire will be improved.

Thus, Hell Let Loose will receive many significant changes. Most likely, this is a reaction of developers to the recent worst period of the game. The tendency to reduce the number of active players has been observed for a long time. Now the game simultaneously play an average of 4 to 10 thousand people (according to Steamdb), while only a few months ago we observed 10-17 thousand players at the same time.

Developers mainly strive to attract a new audience, as evidenced by the announced changes in the interface. They also want to return the trust of old fans, which were possibly disappointed with recent updates filled with errors (and catastrophic trailer).

It is worth noting that the original developer Hell Let Loose – Black Matter – has not been developing for some time. Team17 appointed a completely new team for this purpose, and the city of Mortein will be the first card in the game, which the last team completely processed from scratch.

Release trailer for the horror shutter Quantum Error

Teamkill Media has released a re relevant trailer for the horror-player Quantum Error.

Here’s how Teamkill Media describes the attachment of the game:

The organization of the United Nations America integrated AI into everyday life. Monad, the most powerful technological company in the world, has created the Advanced Retinal Global Unity System, Argus system to activate and manage this AI, mandatory for all people on Earth. People are divided into necessary and unnecessary and will be activated or not activated in accordance with the professions in which they work, which will lead to counteracting and forming militant groups.

When in 2109 the unknown essence attacks the Monad Quantum Research Facility Research Complex 30 miles from the coast of California, covering it with a flame and transferring it to a complete isolation mode, a disaster signal (California) is sent to mutual assistance with a request for mutual assistance.

The Head of the Fire Service of the Rodzhis responds to the call and sends you – Captain Jacob Thomas, your partner Shane Costa and a helicopter team for an object "Monad".

What begins as a simple mission to save people from a burning complex, soon turns into a nightmare space trip, which will transfer you from reality to other worlds, where you will have to fight not only for your life, but also for the life of other people.

Plunge into the mysticism of the kinematographic plot of the shooter from the first and third person, the action of which takes place in the era of the onset of the quantum era. Explore and go deep into the high -tech but esoteric complex Monad and further, to interstellar travels, meeting with enemies and bosses from the usual to inexplicable. An American slides of cosmic horror awaits you when you plunge deeper and deeper into the unknown.

Quantum Error will be released on November 3 on PlayStation 5, and on Xbox Series and PC – later. Digital pre -orders include three -day early access to the game, starting on October 31.

“Open areas” will appear in Alan Wake 2, which players can “freely explore”

Remedy Entertainment for a long time was one of the best developers of games with a linear plot in the industry, but in recent years the studio began to offer experience, which is less linear than its previous projects. In particular, Control 2019 is a much less linear game, which, thanks to its structure Metroidvania, pays much more attention to the study, and the future Alan Wake 2 will offer players a lot of space for research, although a little differently.

Remedy recently released the first of the new series of backstage videos, in which some aspects of Alan Wake 2 will be considered, and although the main part of the video is dedicated to the second hero Saga Anderson, the developer also offers a brief idea of ​​how the game itself works.

According to the game director Kyle Rowley, in Alan Wake 2 will be represented “A little more open»Areas that players will be able to” withIt is viable to investigate“, And the game will also allow you to return to previous locations.

“The player will return to Lake Koldron,” he said, “which is obviously a key part of the story, will explore all the forests that are there, and since the game is founded in open areas, the player can freely explore, and may seem to be returned and as if returning and can return and can return re -visit locations as part of your passage “.

Meanwhile, the senior artist Ann-Lynn Sottas says that several locations from the original game-for example, a snack-will also return, although in their recreated form they will allow the players to explore more.

“In the first game, you did not have the opportunity to explore the environment, but now you can walk the streets, open the city for yourself a little more and re -visit existing places, such as a snack, for example”.

The Remedy Entertainment team also had to holdQuite a lot of research“To make sure that it creates its fictional city in the north-west of the Pacific with maximum reliability and attention to the details.

“I have done several weeks, reading research work, collecting data on forest research, learning about the main types of this area in order to properly pay tribute to the Pacific North-West,” said the artist in foliage and photogrammetry of Siara Krig-Peshau. “Photogrammetry means that we can scan the trees on the spot ourselves. The trees that we see in the game literally grow in this area in the north-west of the Pacific Ocean. “.

Alan Wake 2 will be released on October 17 for PS5, Xbox Series X/S and PC and will be released only in digital format. Remedy will present unprocessed personnel of the gameplay on Summer Game Fest June 8.