I came across the worst: representatives of the GSC Game World confirmed that the fire destroyed only one floor of the office

The official representative of the company GSC Game World confirmed the information about the fire that occurred on September 7 in the Prague Office of the developer Stalker 2, and also said that the incident is currently being conducted.

According to Olga Ryzhko’s business development manager Olga Ryzhko, no one was injured as a result of the incident, but one of the three floors occupied by the company received serious damage and requires "complete recovery".

Fortunately, none of the office employees and workers were injured as a result of the fire, which cannot but rejoice, ”the Vortex said in the report of the Czech publication. Despite the fact that the fire was eliminated, one of the floors of the office requires major repairs. Further details of the incident are still being clarified, ”she added.

This was confirmed on the official Discord channel Stalker another employee of the GSC Game World under the nickname MOL1T. The MOL1T report says the following:

This is true. Fortunately, none of the employees and office workers were injured as a result of the incident. On Thursday, a fire occurred in our office in Prague. Despite the fact that the fire was successfully extinguished, one of the floors of the office now requires complete restoration. Further details of the incident are still being clarified.

We express the deepest gratitude for your questions and words of the support that we receive.

And no anomaly, even " Burner", will not make us turn off the path to our final goal. We already had to face more serious problems. This is fine".

Recently, GSC Game World has announced the delay in Stalker 2 before the beginning of next year, and it is still unclear whether the fire in the office will lead to an even greater delay. However, despite all these difficulties and failures, the game itself still looks like the stalker that we know and love. PCG UK editor -in -chief Phil Savage noted that a short demonstration of the game on Gamescom "managed to accommodate all the gloomy anti -utopian horrors that a fan can wish "Stalker".